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Color Engine Configuration
Uplay bypasses OS-level color management whenever possible to prevent double-profiling.
ICC Profile Injection
If your display is hardware-calibrated (e.g., via DisplayCAL), you can feed the ICC profile directly into the rendering pipeline.
icc-profile="C:\Path\To\Display.icc"
icc-intent=1 # Relative Colorimetric
HDR Tonemapping
If you have an HDR display, use passthrough. If you have an SDR display, Uplay must tonemap the HDR volume down.
target-trc=srgb
target-prim=bt.709
tone-mapping=bt.2390
The BT.2390 algorithm preserves highlight detail better than simple clipping, acting similarly to Panasonic's HCX processor.