About Uplay Media
Uplay Media was born out of frustration. The video playback landscape bifurcated into two camps: overly simplified black boxes (QuickTime, Windows Movies & TV) that hide diagnostics and fail on complex formats, and archaic behemoths with UIs from 1998.
We wanted the power of libmpv, but packaged with sane defaults for modern hardware (Vulkan, zero-copy decode, BT.2390 tonemapping) out of the box.
The Core Team
The project is maintained by a loose collective of encoding engineers, archivists, and C developers.
Funding
We accept no corporate sponsorship. The project is funded entirely by user donations to cover build server costs.